Debugging Disaster!
From the Series Code Academy
Join the Code Academy kids as they learn how to write computer code that tells Ro-bud, their robot classmate, how to feed Turing, the class guinea pig. The easy-to-understand example shows readers that code is a set of instructions that follow a simple pattern. When Turing gets a tummy bug, the kids learn how to figure out what went wrong and how to "debug" their code.
Format | Your Price | Add |
---|---|---|
978-0-7787-6329-1
|
$20.95 | |
978-0-7787-6339-0
|
$7.95 | |
978-1-4271-2337-4
|
$26.00 |
Interest Level | Grade 1 - Grade 4 |
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Reading Level | Grade 2 |
Age Range | 6 - 9 |
Dewey | 004.2 |
Lexile | 560L |
ATOS Reading Level | |
Guided Reading Level | M |
Subjects | Coding, Technology |
Genres | Narrative, Nonfiction |
Publisher | Crabtree Publishing |
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Imprint | Crabtree Classics |
Copyright | 2020 |
Number of Pages | 24 |
Dimensions | 8.5 x 9.5 |
Graphics | Full-color photographs |
BISACS | JNF012040, JNF061000, JNF012000 |
Rights Included | CA, US |
Language | English |
Author: Kirsty Holmes
Debugging Disaster! Teacher's Note
Refer to download View →
Glossary of key words |
Index |
Informative sidebars |
Table of contents |
Full-color photographs |