Innovations in Entertainment

From the Series Problem Solved! Your Turn to Think Big
  • Interest Level: Grade 3 - Grade 6
  • Reading Level: Grade 3

Imagine a time when video games did not exist! You might not realize that there was once a world without your favorite entertainment forms. From games and music to electronic television and downloadable movies, this title looks at major innovations in entertainment over the years, and the ingenious inventors, scientists, and engineers who made them. With a little inventive thinking, what might you create to help us learn new things, enjoy our free time, and connect with each other?

Format Your Price Add
Interest Level Grade 3 - Grade 6
Reading Level Grade 3
Age Range 8 - 11
Dewey 790.2
Lexile 930L
ATOS Reading Level
Guided Reading Level R
Genres Nonfiction
Publisher Crabtree Publishing
Imprint Crabtree Classics
Copyright 2017
Number of Pages 32
Dimensions 8 x 10
BISACS JNF061010, JNF051120, JNF061000
Rights Included WORLD
Language English

Author: L. E. Carmichael