Great Game Design

From the Series Get Connected to Digital Literacy
  • Interest Level: Grade 5 - Grade 8
  • Reading Level: Grade 6

This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process.

Format Your Price Add
978-0-7787-3622-6
$22.95
978-0-7787-3633-2
$8.95
978-1-4271-1958-2
$29.00
Interest Level Grade 5 - Grade 8
Reading Level Grade 6
Age Range 10 - 13
Dewey 005
Lexile 980L
ATOS Reading Level
Guided Reading Level U
Subjects High Interest, Technology
Genres Nonfiction
Publisher Crabtree Publishing
Imprint Crabtree Classics
Copyright 2018
Number of Pages 32
Dimensions 8 x 10
Graphics Full-color photographs
BISACS JNF012040, JNF061000, JNF012010
Rights Included CA, US
Language English

Author: Clive Gifford

Discussion Questions
Glossary of key words
Index
Infographics
Informative sidebars
Sources for further research
Suggested websites
Table of contents
Full-color photographs